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Dean Smith: T-Game Zone Offense & Four Corners Delay Game


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Item Number: BD-03162
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Dean Smith: T-Game Zone Offense & Four Corners Delay Game



Dean Smith: T-Game Zone Offense & Four Corners Delay Game
  • Learn two potent offenses with legendary North Carolina coach, Dean Smith
  • Instruction and philosophy of two basketball offenses that have won over 800 games
  • Game clips, white board diagrams and on-court demonstration show you how to implement these offenses


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with Dean Smith,
legendary University of North Carolina head coach;
879 career wins; 2X NCAA Championship Coach;
4X National Coach of the Year; Basketball Hall of Fame ('83)

Dean Smith unveils two potent offenses that he used to guide his teams to over 800 victories and two NCAA Championships - the T-Game Zone Offense and the Four Corners Delay Game. The popular T is effective against man-to-man and zone defenses. The T-Game places players strategically on the floor to exploit the defense. Three guards work as a unit on the perimeter as the posts collaborate inside the paint and in short corners. Ball and player movement, posts dives and skip passes are all weapons against the zone. Game clips, white board diagrams and on the floor demonstration help Coach Smith dissect the details of the T-game. To preserve leads late in the game, Smith invented the Four Corners delay game. Used 107 times in his career, the Heels won 105 of these games due to its effectiveness. Five benefits of the four corners make it difficult for defenses to gain an advantage.

79 minutes. 2008.


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See more products by: Dean Smith

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